Zotac 8800GT AMP

Las tarjetas de Zotac vienen “overclockadas” de fábrica, lo que quiere decir que nuestra garantía no se verá afectada por “magrear” la placa y además nos aseguran de fábrica que el chip y la memoria funcionan a la velocidad deseada.
Para la 8800GT Zotac ha preparado dos ediciones la “normal” que sube la velocidad del Core oficial de 600 MHz a 660 y la AMP!, que es la que analizamos hoy, que lleva el core a los 700 MHz y la memoria a los 2000 (en realidad 1000 x 2) desde los 1800 oficiales.
El resto de funcionalidades y capacidades son comunes a las de la 8800GT estándar, que os pegamos a continuación como referencia:
NVIDIA® Unified Architecture
• Unified shader architecture
• GigaThread™ technology
• Full support for Microsoft® DirectX® 10
• Geometry shaders
• Geometry instancing
• Streamed output
• Shader Model 4.0
• Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex™ Engine
• 16x full screen anti-aliasing
• Transparent multisampling and transparent supersampling
• 16x angle independent anisotropic filtering
• 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
• 32-bit per component floating point texture filtering and blending
• Advanced lossless compression algorithms for color, texture, and z-data
• Support for normal map compression
• Z-cull
• Early-Z
NVIDIA Quantum Effects™ Technology
• Advanced shader processors architected for physics computation
• Simulate and render physics effects on the graphics processor
NVIDIA SLI™ Technology
• Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today’s top titles.
NVIDIA PureVideo™ HD Technology
• Dedicated on-chip video processor
• High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
• Advanced spatial-temporal de-interlacing
• HDCP capable3
• Spatial-Temporal De-Interlacing
• Noise Reduction
• Edge Enhancement
• Bad Edit Correction
• Inverse telecine (2:2 and 3:2 pull-down correction)
• High-quality scaling
• Video color correction
• Microsoft® Video Mixing Renderer (VMR) support
Advanced Display Functionality
• Two dual-link DVI outputs for digital flat panel display resolutions up to 2560×1600
• One dual-link DVI outputs for digital flat panel display resolutions up to 2560×16004
• Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048×1536 at 85Hz
• Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
• NVIDIA nView® multi-display technology capability
• 10-bit display processing
Built for Microsoft® Windows Vista™
• Full DirectX 10 support
• Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
• VMR-based video architecture
High Speed Interfaces
• Designed for PCI Express® x16
• Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
• Built for Microsoft Windows Vista
• Windows XP/Windows XP 64
• Linux
API Support
• Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
• Full OpenGL® support, including OpenGL 2.0






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